Update v1.1.5 is now available


Another few bugs squashed in less than 24 hours.

The aim of this update originally was meant to resolve issues with the lighting inconsistency but a couple other bugs were found while I was doing a late night playthrough.  

Originally the light probes weren't properly calculating lighting when a new scene was loading in.  This should now be resolved.  If you notice this or any other bugs that I could not find, please let me know.  As of now, I believe the game to be free of bugs.

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The Tunnels of Saint Mercy Road

Version 1.1.5

--==Change Log 4/24/2024==--

  • Fixed issue with lighting consistency.
  • Resolved (hopefully) a bug with the monster getting stuck behind a door.
  • Resolved an issue where trying to close a door the monster opened would be followed up by the door opening once again.

--==Known Bugs==--

  • No Known bugs at this time.  Report any you find!

Files

The Tunnels of Saint Mercy Road - 1.1.5.zip 693 MB
23 days ago

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